home *** CD-ROM | disk | FTP | other *** search
/ The 3D Gamemaker / The 3D Gamemaker.iso / data1.cab / FastObjects / Objects / 09User / 4Enemy / Bones / MODEL.DAT < prev    next >
Encoding:
Text File  |  2003-02-03  |  839 b   |  33 lines

  1. ; Model Settings
  2. playercollisiontype=1
  3. ghosting=1
  4. playerraised#=0.0
  5. playerspeed#=50
  6. playertype=2
  7. playerlegs(0)=6
  8. playerlegs(1)=2
  9. playerlegs(2)=3
  10. playerlegs(3)=4
  11. playerlegs(4)=5
  12. playerlegs(5)=6
  13. playerlegs(6)=7
  14. playerwings(0)=6
  15. playerwings(1)=9
  16. playerwings(2)=10
  17. playerwings(3)=11
  18. playerwings(4)=12
  19. playerwings(5)=13
  20. playerwings(6)=14
  21. playerheads(0)=0
  22. playeranimates=1
  23. playerrollanims=0
  24. playerheighttopelvis#=40
  25. ; General Sounds
  26. playersndappear$="Sounds\Default\Appear\Zhwwweeaa.wav"
  27. playersnddisappear$="Sounds\Default\Disappear\Ghost.wav"
  28. playersndshoot$="Sounds\Default\Shooting\Comic.wav"
  29. playersndjump$="Sounds\Default\Jumping\MaleJump1.wav"
  30. playersndland$="Sounds\Default\Landing\MaleLand.wav"
  31. playersndengine$="Sounds\Default\Engine\Vehicle.wav"
  32. playersndcollision$="Sounds\Default\Impact\MaleHit.wav"
  33.